
Overview
A cinematic tribute to the legendary sci-fi universe of DUNE. This scene captures the vastness of the desert, the intensity of the sandstorm, and the awe-inspiring presence of the sandworm as it emerges from the depths. Featuring realistic lighting, atmospheric effects, and dynamic animations
1- Concept & Inspiration
Inspired by Denis Villeneuve’s DUNE, focusing on the grandeur and mystery of Arrakis.
Goal: Create a cinematic, storytelling-driven shot with atmospheric depth.




2- Scene Assembly & Modeling
The desert environment was crafted using procedural textures and displacement maps.
The models used in the scene were sourced and customized for animation:
Sandworm Model By: solodovnykov
Ornithopter Model By: Denis Villeneuve
Character Model By: Xuss
Spaceship Model By: Làzaro
3- Animation & Simulation
Sandworm emergence: Uses a dynamic particle simulation for sand displacement.
Spaceships & Ornithopters: Realistic flight motion & atmospheric depth.
Character animation: Subtle movement to emphasize scale and emotion.
















I customized these models and handled everything from animation, simulation, lighting, texturing, and final compositing to bring the scene to life.

Final Outcome
"Dune The Awakening" is a fully realized CG cinematic sequence that captures the vast, unforgiving landscapes of Arrakis through dynamic animation, advanced simulations, and atmospheric VFX. By integrating 3D environment design, fluid sand simulations, and custom animations.

